AI Insights · Timothy · October 2022
Top 5 Superhero Games Performance on Unified Platform in Middle East Q3 2022
Discover how the top 5 superhero games performed in terms of downloads, revenue, and active users on a unified platform in the Middle East during Q3 2022.
In the third quarter of 2022, the top 5 superhero games in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users on a unified platform. Here’s a detailed look at their trends:
DRAGON BALL Z DOKKAN BATTLE The game saw a significant peak in weekly revenue, reaching approximately $67.6K in the last week of August. Weekly downloads also peaked around the same period at 7.4K. Active users steadily increased from 16.2K at the end of June to 21.7K by the end of August, before a slight decline to 19.1K in the last week of September.
Marvel Contest of Champions This title experienced a notable spike in weekly revenue at the end of June with $66.8K, followed by a more stable period fluctuating between $12.9K and $22.1K. Weekly downloads peaked at 6.4K in late July, while active users decreased from 13.7K at the end of June to 11.5K by mid-September, stabilizing around 11.9K by the end of the quarter.
MARVEL Strike Force: Squad RPG Revenue for this game showed moderate fluctuations, with a peak of $10.9K in late August. Weekly downloads saw a significant increase to 6.7K in early August. Active users also saw a rise, peaking at 7.7K in early August before settling around 4.8K by the end of September.
MARVEL Future Fight Revenue for MARVEL Future Fight peaked at $6.9K in mid-July and saw a gradual decline to $3.4K by the end of September. Weekly downloads peaked at 3.3K in late June and showed a downward trend, reaching 1.2K by early September before a slight recovery to 2.7K at the end of the month. Active users fluctuated, with a peak of 40.5K in the last week of September.
MHA:The Strongest Hero MENA The game’s weekly revenue peaked at $8.7K at the end of June, then experienced fluctuations, ending the quarter at $2.4K. Downloads saw a significant drop from 3.3K in late June to 642 by the end of September. Active users also showed a slight decrease from 1.9K to 1.5K across the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.